3D car modeling
Car design
Professionals and amateurs
Advice, lessons and examples

 

Since 2000 (www.3dcar.kg)

   

Author
Daniel Buck (USA)
e-mail
webmaster@danielbuck.net
URL
http://www.danielbuck.net
Programs:
3ds Max 5 / Photoshop 7
The project:
1973 'K5 Blazer'
Description:
My first attempt at mapping a vehicle with "real" textures, not just shader materials.




   
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© "3Dcar gallery " 2000 -2003
Project and design by Alexander Timashev ( ZerDo )
Manager: Tanzilya Khabibullova